The assign
method adds an attribute (a name/value pair) to the object.
assign (name, value)
Argument | Description |
---|---|
name
|
(string) The name of the attribute to add. |
value
|
(lua_json_type) The value of the attribute to add. This can be a Boolean, float, integer, string, LuaJsonArray, LuaJsonObject, LuaJsonValue, or nil. |
local myJsonObject = LuaJsonObject:new( { name1="value1" , name2="value2" } ) myJsonObject:assign("name3", "value3") myJsonObject:assign("name4", LuaJsonArray:new("value4a","value4b") )
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