The path to a Lua script that returns the rectangle(s). Specify an absolute path, or a path relative to the LuaDirectory.
The Lua script must define a function named rectangle
. The function takes a single argument, an input record, and must return either nil
(to output nothing), a single rectangle (to produce one record corresponding to the input record), or an array of rectangles (to produce multiple records corresponding to the input record).
The following is an example Lua script that you could use to take a region that exists in the input records and add a new region that is 50 pixels further left and 50 pixels higher in the image:
function rectangle(r) return { left=r.RegionData.left - 50, top=r.RegionData.top - 50, width=r.RegionData.width, height=r.RegionData.height } end
The following example returns an array of rectangles:
function rectangle(r) return { { left=r.RegionData.left - 50, top=r.RegionData.top - 50, width=r.RegionData.width, height=r.RegionData.height }, { left=r.RegionData.left + 50, top=r.RegionData.top + 50, width=r.RegionData.width, height=r.RegionData.height } } end
If your Lua function returns nil
, the task does not output any records for that input record.
Type: | String |
Default: | |
Required: | Yes |
Configuration Section: | TaskName |
Example: | LuaScript=rectangle.lua
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See Also: |
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