LuaEdkMatch:new
The constructor for a LuaEdkMatch
object (creates a new LuaEdkMatch
object).
Syntax
LuaEdkMatch:new()
or
LuaEdkMatch:new(entity_name, matched_text, offset)
Arguments
NOTE: You can use this constructor without arguments to create a match without values set. However, to reduce the amount of repeated code, Micro Focus recommends that you use the alternative version that allows you to create a match with some important information populated.
Argument | Description |
---|---|
entity_name
|
The name of the entity that the match belongs to. |
matched_text
|
The matching text. |
offset
|
The position of the match (in bytes). |
Returns
(edkMatch
). The new edkMatch
object.