edkMatch Methods

The following methods are available on edkMatch objects.

Constructor Description
LuaEdkMatch:new Creates an edkMatch object.
Method Description
addComponent Adds a new component to the match.
getComponent Returns a specific component.
getComponentCount Returns the total number of components in a match.
getContribution Returns a specific scoring contribution.
getContributionsCount Returns the number of scoring contributions, that contributed to the score for the match.
getEntityName Returns the name of an entity in a match.
getMatchContext Returns context text around the match, as well as the text of the match.
getMatchedText Returns the input text for a match.
getOffset Returns the position of a match (in bytes).
getOffsetLength Returns the position of a match (in characters).
getOutputText Returns the output text for a match.
getScore Returns the score of a match.
setEntityName Edits an entity name in a match.
setMatchedText Edits the input text for a match.
setOffset Edits the position of a match (in bytes).
setOffsetLength Edits the position of a match (in bytes).
setOutputText Assigns a new value to the output text for a match.
setScore Edits the score of a match.