BuildObject

Trains Media Server to recognize an object.

You can only run this action after creating an object (using the action NewObject) and adding suitable images (using the action AddObjectImages).

Type: asynchronous

Parameter Description Required
database The name of the database that contains the object. Yes
identifier The identifier of the object that you want to train Media Server to recognize. Yes
numparallel

The maximum number of threads to use to complete the training (default 1), subject to the limit specified by MaxNumParallel.

No

Example

/action=BuildObject&database=CompanyLogos&identifier=HewlettPackard

Response

This action is asynchronous, so Media Server always returns success accompanied by a token. You can use this token with the QueueInfo action to retrieve the status of your request.

<autnresponse>
  <action>QUEUEINFO</action>
  <response>SUCCESS</response>
  <responsedata>
    <actions>
      <action>
        <status>Finished</status>
        <queued_time>2015-Apr-17 12:51:00</queued_time>
        <time_in_queue>0</time_in_queue>
        <process_start_time>2015-Apr-17 12:51:00</process_start_time>
        <time_processing>1</time_processing>
        <process_end_time>2015-Apr-17 12:51:01</process_end_time>
        <database>CompanyLogos</database>
        <identifier>HewlettPackard</identifier>
        <numImages>1</numImages>
        <numTrained>1</numTrained>
        <token>...</token>
        <build>
          <image>
            <index>1</index>
            <label>HPlogo</label>
            <status>trained</status>
          </image>
        </build>
      </action>
    </actions>
  </responsedata>
</autnresponse>