ObjectEnvironment
The type of background that a partially or completely transparent object is superimposed on. You can set one of the following values:
Cluttered
|
The object is superimposed on any type of background. |
Uniform
|
The object is superimposed on a uniform background of any shade. |
Uniform_light
|
The object is superimposed on a light uniform background. |
Uniform_dark
|
The object is superimposed on a dark uniform background. |
NOTE: Setting ObjectEnvironment
to Cluttered
increases the false positives for transparent objects in the database. The number that it increases by depends on the proportion of the image that is transparent, but typically Media Server returns 30 times more false positives for the Cluttered
option than for the Uniform
option.
NOTE: For the ObjectEnvironment
parameter to have an effect, the image of the object used for training the database must contain transparent pixels.
Type: | String |
Default: | Uniform
|
Required: | No |
Configuration Section: | TaskName |
Example: | ObjectEnvironment=cluttered
|
See Also: | Occlusion |