MaxNumParallel
The maximum number of threads that a single training action can use.
You can set this parameter in several sections of the configuration file. For example, if you set this parameter in the [BuildClassifier]
section, it specifies the maximum number of threads that a single BuildClassifier action can use. If you set this parameter in the [BuildObject]
section it specifies the maximum number of threads that a single BuildObject action can use.
The total number of threads that Media Server can use for running training actions of a specific type is the value of MaximumThreads for the relevant action, multiplied by the value of this parameter for the relevant action.
Type: | Integer |
Default: | 1 |
Required: | No |
Configuration Section: | |
Example: |
In the following example, each BuildAllFaces action can use up to 4 threads. The MaximumThreads parameter specifies that only one BuildAllFaces action can run simultaneously, so Media Server does not use more than 4 threads for running BuildAllFaces actions. Each BuildClassifier action can use up to 8 threads. The MaximumThreads parameter specifies that up to two BuildClassifier actions can run simultaneously, so Media Server uses up to 16 threads for training object classifiers. [BuildAllFaces] MaxNumParallel=4 MaximumThreads=1 [BuildClassifier] MaxNumParallel=8 MaximumThreads=2 |
See Also: |