The Character Animator can be used to debug local, native COBOL applications. For a full explanation of the features of Character Animator, see The Character Animator.
If you have set your environment for just-in-time debugging (by setting the debug_on_error tunable), Character Animator is invoked if a running program terminates with a run-time system error; similarly, a program executing a CBL_DEBUG_START command also invokes Character Animator. You can also invoke it manually whenever you run a program, by using the +A COBOL run-time switch; or if you want to invoke it on a per-program basis, run your programs with the anim command.
set COBSW=+A export COBSW
cobrun +A myprog.int
anim myprog.int
The file types available to use with the Character Animator are: .int, .gnt, .so